![]() If we wanted to spend diamonds, we’d just need to swap positions 3 and 4. Step 8 – Unfortunately, it didn’t work out. I’d rather risk coins and supplies than goods. ![]() I’ll pick supplies because since I don’t have certainty, I might as well minimize my potential losses. Better odds in spot 4, so we put herbs there. We use the same argument for the herbs in spots 3 and 4. Since there’s better odds in spot 2, we put ropes there. In spot 3, we’ve used only 1 good so there’s a 1 in 3 chance that ropes are the correct choice. Since we’ve already used 2 goods in spot 2, there’s a 1 in 2 chance that ropes are the correct choice. We know that ropes need to go in spot 2 or 3. Unfortunately because we got unlucky after step 1, we don’t have certainty at this stage so we have to make some guesses. In spot 5, we’ve tried everything except supplies, so fill that in. ![]() That’s obviously in spot 1 because we’ve tried it in every other spot. The Notes Feature.Step 7 – Since coins are still yellow, we need to figure out where they go.The following features remain "online features", which are available via the FoE Helper Website for technical reasons. LB overview: which player has which LB at what level.Guild Expedition placements (member participation is already included).The following functions are currently not yet included in the extension and will be added with one of the next updates: Since version 2.5.7.0 we now also offer the guild member module directly in the extension, which is why we have removed the corresponding modules from our website. All data is now stored locally on your own device and no longer transferred to our server. These were the "Moppelassistent" and the LB investments. In the last few months we put a lot of effort into making as many features directly available in the extension and taking the opportunity to add some more functionality.
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